![]() That said, Broken Age isn't just a trip down memory lane. I haven't played a traditional adventure game since Tim Schafer left Lucas Arts so it was truly a nostalgic trip back to the days when adventure games were big on PC. It also has a lot of humor from using your inventory on any thing or one in the environment in order to get some kind of reaction. The dialogue tree in particular made me laugh several times. You could easily notice that he wrote Broken Age by how funny it is. Grim Fandango was the last big adventure game that he's worked on as a writer. This is the first adventure game that Tim Schafer has made in a long time. Without spoiling anything I found the story and dialogue of Broken Age to be charming, funny, and nostalgic. I went with Shay's story first as I was more excited by space. You'll be able to aid both of them in any order you want to. They both must decided if they should rebel against their elders in order to break tradition. Whether it be Shay's computer mother or Vella's grandmother both are set out to accomplish self-sacrifice for a goal that is of high importance. Broken Age is a story of personal triumph from oppressive adults. They both can seemingly never meet each other yet both have similar situations. That isn't the case for Broken Age.īroken Age's story is one of two characters that are each in different time periods and different situations that are worlds apart from each other. All of it can fall apart if the actual game play and story don't mesh together well. My personal favorite came from Shay's part as it reflects the space ship theme. It's accompanied by a wonderful score that fits each new area. It was a joy to walk around every new area to see how bizarre yet familiar every environment looks. You can notice it from looking around by how many things have smiley faces or from how everything seems to fit together perfectly. Every single environment has the look of it being hand painted and treated with care. The best thing that can be said for Broken Age is how great it looks. After much anticipation I must say that I really enjoyed my time with Broken Age. So call me a fan boy or anything like that, but I won't back down from my stance on Broken Age. Hell, any thing that has your name in the credits is hopefully something that you're proud of being involved with. I had high hopes for Broken Age and the documentary gave me a higher investment for the project than any video game that I've ever looked forward to. ![]() As a backer I've had the privilege of seeing behind the curtain of game development and have seen the best and worst from the dev team. The development of Broken Age can be called rocky at best with expectations being much higher than the Broken Age team ever dreamed of. The project raised much more than that and went as high as 3.4 million dollars. ![]() This was back when Kickstarter wasn't the monolithic giant that it is now. Broken Age's origin is a popular one of initially a small revival of the old school adventure game genre with a small asking price of 400k. Nevertheless, this review is for non-backers who are interested in purchasing Broken Age.)īroken Age is both a huge risk for Double Fine and a return to form for them. My money supported Broken Age so I'm obviously biased. (Note: I'm a backer for Broken Age and it's currently one of the only ways to actually play the game.
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